Ex-Press Operator and Beer label designer. Currently working as an Environment artist in Irvine
Preparing and optimizing an 60fps release to PC/PS4/XBOX. Helping to set up environments inside of UE4, creating materials, assets, and textures to beautify and remaster an unannounced title. Was helping to add to the the story telling process and preparing assets for 4k. Helped in the management of outsourcing assets as well, and creating pipeline procedures.